If we wanted a surreal flow of healing, we would have to find many more Scythes (+6.4 life points on-hit + 3.2 per stack), if we wanted to create a build with absolutely ridiculous bleeding damage, 17 Daggers (remember that the coefficient of proc of the Nail Gun is only 0.6), and in general, for every build that has to do with the on-hit effects, a 57 Leaf Clover, to reduce the number of items necessary to obtain a 100% proc chance (I am thinking precisely of Daggers, Sticky Bombs and the such) and to increase the possibility of proccing fixed probability effects such as Ukulele and Sentient Butcher Hooks. To get the core of the build you will need:įrom here the build can be enriched in a number of directions. We are indeed talking about Power Tool, which allows you to equip a copy of the primary weapon as a secondary weapon (in our case the Nail Gun) and fire from both at the same time, effectively doubling the Survivor’s attack speed. The challenge isn’t trivial, but considering which skill it unlocks, it’s worth a try. To unlock the second it is necessary to enter and beat the Fields of Void during stage 7 or higher. If any of you are familiar with the MUL-T Survivor, they will know that the robot has two special abilities at its disposal, but only one of them is immediately available. As for the speed of attack, or even movement, I scratch my neck, in this build they are irrelevant. Once you have reached the core build (which counts about ten-fifteen Bunghi), it is possible to enrich it with Safer Spaces (to prevent the turrets from being one-shot), Infusions (increase the survivability of the towers and the damage of each Flaming Skull ), a Lysate Cell (to place up to three towers at once) and, of course, ten Glasses (to make sure all skulls do double damage). Just place the turrets side by side and stand still between the two to produce an unstoppable wave of explosive skulls that will make you reach wave 50 of the Simulacrum effortlessly. This is where the two legendary items come into play: the Rack doubles the healing generated by the Bungi, while N’kuhana transforms the excess healing into Yu-gi-oh’s the Flaming Skulls from Yu-gi-oh. If two turrets are close enough to each other, you can even benefit from both healing zones at the same time. This means that once a turret has been placed, it is possible to stay in the surrounding area and benefit from all the Bungal heals. The engineer’s special ability allows him to create turrets that inherit his own objects, and static turrets (deafult R) are immune to the pushback effects of enemiy attacks. Each Bungus after the first increases the radius and intensity of the effect.īy themselves, the Bungi are not the most useful item there is, also because staying still on Risk of Rain 2 is more dangerous than going to Chicago with a Rolex on your wrist, but they have a particular synergy with the engineer. Bustling Fungi, known to RoR2 veterans as Bungi, create a healing zone around the owner if the owner remains motionless for a few seconds.
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